Get ‘N Go Treasure Hunt
RULES & GUIDELINES
Get ‘N Go Treasure Hunt
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Signature of a boy who donated an item and who is not currently a Scout
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Signature of a possible resource speaker who donated an item
Contact phone or email
Grocery Store Have group split into two (or more) teams. Have one representative from each team come to the front; this is similar to the “faceoff” portion of Family Feud. The game leader calls out a letter of the alphabet and the team representatives must name an item that can be purchased in a grocery store that begins with that letter. (example: B could be banana, BBQ ribs, baseball cards, etc.) Items that have been called out once may NOT be used again so remind those who are not responding to listen. Individuals who are not in the faceoff may not shout out responses; any response shouted out is added to the “out” list. The first person to answer returns to the end of his/her line. The remaining players from that faceoff are out of the game. Continue until you get a winner.
On the Bank/In the River Have players line up on one side of the room or a line drawn in the dirt. Explain that the players are “on the bank”. When the game leader calls “into the river”, players must jump (using BOTH feet at the same time) over the line. The game leader continues to alternate between “on the bank” and “into the river” until players are eliminated. Players who fall, teeter, hesitate, or who are not in the correct spot are eliminated.
Orange Game (Players: 8 or more; Supplies: 2 oranges) This fun race is also one of the fun indoor games for kids as well - as long as it's in a large room with lots of space. Divide the players into 2 teams with the same number of kids on each team. There are two ways to play this. One is by passing the orange with their legs, the other, passing the orange with their chins. If passing with legs, each player on the team lies on the ground side by side, takes his shoes off and faces the opposite team. Players must keep their legs together and straight out. The first player in line gets an orange, and puts it on top of his feet. After hearing, "GO!", the player with the orange, using only his feet, puts the orange in to the feet of the player next to him. If the orange misses and drops to the ground, he must pick it up with his feet and try again. The orange gets passed down the line like this. If using chins to pass the orange, the players stand side by side and must pass the orange to the next player (under his chin) without using his hands. If the orange is dropped, it has to go back to the beginning of the line, and play starts over. The first team to pass the orange down the line wins.
Pass the Deck (Players: 8 or more; Supplies: deck of cards) Begin by dividing the kids up into groups with the same number of players. Each team chooses a leader. The players on each team sit on the floor to the leader's left. Divide the cards up and give each team 26 cards. These are placed beside the team leader. An adult calls out, "Ready, set, GO!" and the team leaders begin passing cards, one at a time, down the line. The cards can only be passed with the players using their right hands in front of them. When the last player in line receives a card, he then passes the card back using his left hand. The other players also use their left hands to pass it back. This time, cards are passed behind the players' backs. Once the card is passed back to the leader, she puts the card in its own stack then passes another card down in front of her using right hands only. The card is then passed back using left hands and behind the players' backs. Play continues until all 26 cards have been passed down and back. The first team to do this wins.
Shirt Off My Back (Players: 8 or more; Supplies: 2 oversized shirts ) This fun race game can be played outdoors as well. Divide the players up into teams of 4 players. Each team receives an oversized tee shirt. One player on each team puts the shirt on over his clothes and then he holds hands with another teammate. This teammate will be the recipient of the player's shirt. After hearing, "Ready, set, GO"! the fun begins! Player # 1's shirt must now be transferred to player # 2. Players # 1 and 2 must hold hands while the other team members do the transfer. Once the shirt has been transferred, player # 2 holds hands with player # 3 and the shirt transfer begins again. Play continues until each team member has worn the shirt. The team who transfers the shirt around their circle the fastest wins.
Straw Game (Players: 6 or more; Supplies: straw for each player, 5 mini marshmallows, 4 paper plates ) Safety first. Use objects large enough that they cannot be sucked up into the straw. Divide the kids into two teams with the same number of players. Players sit on the floor, side by side, facing the other team. Give each player a straw. Then put a paper plate with mini marshmallows on one end of each team, and an empty paper plate on the other end of each team. The leader calls out, "One, two, three, "GO!" and the player on each team closest to the marshmallows picks up a marshmallow with the straw that is in her mouth. Players should inhale while picking up an object and exhale while releasing it. The first player drops the marshmallow into the hands of the player to her right. This player then picks the marshmallow out of his hand with the straw, then puts it in the hands of the player to his right. Play continues until the player on the other end has the marshmallow and drops it, using his straw, into the empty bowl. If a marshmallow falls to the ground, it goes back to the first player to start over. The first team to pass all their marshmallows down to the empty bowl wins.
Touching Toes (Players: 2 or more) Players will be barefoot so if playing outside, it's best to play on the grass. Young preschoolers love this game as there's a lot of laughs. It takes good coordination and teamwork to cross the finish line first! Begin by pairing up two kids who are barefoot. Have them lie on the ground on their backs with their feet touching. A leader calls out, "Ready, set, GO!" and the players have to roll along the ground towards the finish line, toes and feet touching until they cross the finish line. The winning team will be the team who crosses the finish line first. If, at any time, their feet aren't touching, their turn is over.
Waiter Game (Players: 8 or more; Supplies: sturdy plastic plate, table tennis ball ) This game can be played indoors or outdoors. Divide the kids into 2 teams of at least 4 players. Each team picks a leader. The players line up behind their leaders, leaving about an arms length space between them. The leader gets a table tennis ball on a sturdy plastic plate. After hearing, "One, two, three, GO!" the leader, holding her plate with one hand, turns facing her teammates and has to weave between them without dropping the plate or ball. If either the plate or ball falls to the ground, the player has to pick both of them up and start over from the beginning. After the player reaches the end of his team's line, he runs back to the front of the line and gives the next player the plate and ball. He then goes and stands in the back of the line while the new waiter weaves in and out of his team's line, trying to keep a steady hand. Each player gets to be the waiter. The first team that accomplishes this the fastest wins.
THE STRING GAME
The String Game is an introduction icebreaker game and conversation starter that allows people to tell others about themselves. It’s a simple game and can be adapted according to your needs.
This getting-to-know-you game usually does not take long, unless you choose to run it that way. The recommended group size is small and medium groups, although with careful planning it might be possible to do this activity in a large group by splitting it into smaller groups. An indoor setting is ideal. This icebreaker is recommended for young children up through eighth grade. It’s well suited for classrooms, camps, or other settings where people may not know each other very well yet.
Instructions for the String Game
This activity needs a little bit of preparation work. Purchase a big roll of yarn or string. You can buy any color, or multiple colors if you wish. Take a pair of scissors and cut strings of various different lengths — as short as 12 inches, and as long as 30 or more inches.
When you are finished cutting the string, bunch all the pieces up into one big clump of string.
To play, ask the first volunteer to choose any piece of string. Have the person pull on it and separate it from the other pieces of string. Ask them to introduce themselves as they slowly wind the piece of string around their index finger. The funny part of this icebreaker game is that some of the strings are extremely long, so sometimes a person must keep talking for a very long time! This is a good way to get everyone to start talking. People might find out something interesting or new about each other! Feel free to adapt this game according to your needs. Have fun.